Grounded

Updated: Jul 26


I wanna talk about this new game coming out by Obsidian Entertainment called Grounded. From what I've seen this game looks spectacular. Kind of Like a Fallout Game meets Honey I Shrunk The Kids. The game is set to have an early access release on July 28th, 2020, so just a few day's time actually. But the full game is not set to release till sometime in 2021.




If you have been a LazyGamer reader you probably are aware of the works from Obsidian, but if not a quick rundown of some of their most popular games are Star Wars: Knights of The Old Republic 2, Neverwinter Nights 2, Fallout: New Vegas, SouthPark: The Stick of Truth, and most recently The Outer Worlds.



But the focus of today is on an upcoming game called Grounded. Now when we talk about a game on LazyGamer.org, we like to take a look at 3 aspects. Gameplay, Story, and Development. To me personally, these are the only 3 things you need to know about a game. I think as long as you have great gameplay features or an in-depth story you don't even need amazing graphics. So let's take a look at Grounded.


GAMEPLAY:

Grounded is said to be a survival game which can be played in both first-person or third-person view. In the game, the protagonist has been shrunken to the size of a small bug and must survive the horrors of his own back yard. The player will have to find and consume enough water and food otherwise they will start to lose health from starvation or dehydration. Enemies and Friendly NPC's in the game come in the form of other Bugs, Insects and Arachnids, including Spiders, Bees, Dust Mites, Ladybugs, Aphids, and Mantis and who knows what else come time for the full release. Each bug has a different purpose in the game. Spiders are the Apex predator so we can expect them to be really difficult enemies. Ladybugs can be followed and lead the player to food or water sources, and Aphids can actually be cooked and eaten. As players progress in the game, they will discover new areas of the backyard and the difficulty of the enemies in that area will slightly increase. The game is also set to feature a build mode a lot like that seen in Fallout 4, where players will have to scavenge resources in the world and build a base in order to defend themselves against hostile enemies, particularly during the night time when insects tend to become more aggressive.

The resources you collect can also be used to craft or upgrade different tools, traps, and weapons. Grounded is said to be played in Solo Mode our a Four player Co-Op mode. But the most unique gameplay feature in Grounded has to be an accessibility option for Arachniphobes that allows the player to control how scary the spiders in the game will be.









STORY:

So far we don't know much about the story aspect the game but what we do know is that it will be based in the '90s, and will follow a group of teenagers traveling the jungles of their back yard trying to unravel the mystery of how and why they got shrunken to the size of ants. But from the history of storytelling in Obsidian games like Star Wars: Kotor2, Fallout: New Vegas, and The Outerworlds, we can only guess that this game will not lack in the story department.







DEVELOPMENT:

Development on the game started a while back ago when Obsidian began brainstorming for ideas for survival games. Obsidian split into two groups, while the majority of the team worked on The Outer Worlds, A small team of about 13 people began the development of Grounded. The team got inspiration from films such as "A Bugs Life" and " Honey I Shrunk The Kids" as well as watched a ton of Youtube documentaries from insect enthusiasts to learn more about the bugs featured in the game. The team chose the backyard as the game's setting as the team felt that it is a recognizable and approachable location, but it can also be "larger-than-life" and have a "real sense of danger". The game's director, Adam Brennecke, compared the setting to a "theme park", as the team added numerous landmarks into the world in an attempt to make it more interesting.

The team envisioned a game world that was interactable, and that players' actions would change the state of the world. Brennecke added that the game would feature a "memorable" story like other Obsidian's games. The team worked extensively on the artificial intelligence of insects, which govern their behaviors. For instance, ants are curious about the player character and initially does not attack. However, if the player builds a base around their food, or the player character becomes stronger and the ants begin to see them as a threat, they will attack the players.


Drop us a comment below and let us know what you think about new game called grounded. Also, check out the full trailer for the gamer Here----